Path 1: 2 calls (1.0)
→ renderable Panel (1) 'foobar' (1)
1def update(self, renderable: RenderableType) -> None: 2 """Update renderable. 3 4 Args: 5 renderable (RenderableType): New renderable object. 6 """ 7 with self._lock: 8 self._renderable = renderable